With their first-person parkour zombie game three months out, Techland has announced that they are no longer planning to release Dying Light for Xbox 360 and PS3.
Citing the game’s growing complexity as the reason for the cancellation, a developer for Techland said the following on the companies Facebook page:
“We spent the last three years making sure that all the features of our game add up to create a truly next-gen experience.
Much of this ‘next-gen feel’ is tightly connected to the technological side of Dying Light. For instance, up to 200,000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits.
Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.
Therefore, after thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.”
The Warner published zombie game will go on sale for PlayStation 4, Xbox One, and PC on January 27.