I remember first landing of the Pirate Space Station when I first booted up this game back in my earlier years, and seeing those graphics (which still look gorgeous even today) immediately entranced me. On top of this, the protagonist, Samus Aran, is essentially a projection of the player (as is the case for most of these games), and though I was in a completely alien world, alone and without any help, I was thoroughly convinced that that was me on the screen, blasting Sheegoths, obliterating Space Pirates, and unraveling the secrets of a lost, great civilization.
You’re walking slowly, cautiously through the halls of a derelict space station, the creaks of distant machines, the hum of the constant electricity and power running through the veins of the gargantuan metal construction in which you are trapped, and the screams of distant people, extinguishing with the final sounds they will ever make escaping from them. Then, amongst all of this ambience, atmosphere, and general creepiness, a deformed, horrifying, disgusting abomination with giant spikes for limbs storms at you, screaming and gurgling out monstrous noises straight from hell. These sorts of situations are the paramount staple of the Dead Space series, and that is why it is number five.
A very minimalistic game, Shadow of the Colossus mostly leaves it to the player to divulge the mystical lore and story. But there is one thing for sure, and that is that you are hunting giant Colossi, the last living remnants of their species, and one by one, they fall from your sword. While it may be a technically-dated PS2 game, the art design still stands as a superb look, and keeps the visuals awfully fresh for how old they really are. This is what brings you in, is the environment and how you interact with it. There are no quests, per se, and all you are doing is hunting these giant beings in an open, desolate, lonely world with nothing but your horse by your side and a personal ultimatum to bring back your lost love. You become very existential throughout the game, and you can’t help but ponder what exactly is happening in this empty world with you versus these seemingly demi-god-like Colossi. As the fights wage on, you start to reflect that you are exterminating an entire species, to never come back again, and that you are indeed a mass, mass murderer, responsible for the deaths of utterly splendorous creatures that were, in fact, never the ones that attacked without your provocation. The emotional toll is heavy, and the game is an experience that will stick with your for years. ‘