James Bond: Blood Stone Review

The James  Bond video franchise has been around since 1983 making it one of the longest running video game franchises to date. It had a few misfires with A View To Kill, Live And Let Die, James Bond Jr. to name a few. The franchise has also had success with several titles such as James Bond 007, License To Kill, and mostly notably 1997’s Goldeneye which redefined the FPS genre.  Several more titles came long the way that had mixed reactions. Fast forward in time and you had Quantum Of Solace in 2008 which had a tie-in to 2006’s Casino Royale. Two years later and we have James Bond Blood Stone which was Bizarre Creations, the same company behind Project Gotham Racing.

The “cover to cover” system found in Quantum Of Solace was removed. However, you can still hide behind cover to avoid gunfire and it works very well. The game has a “focus aim” which can be used to take out an enemy with one shot. You can have three “focus aims” at one time. Its especially helpful when taking out a group of enemies at the same time. The idea is not too different from the “Mark And Execute” mechanic found in Splinter Cell Conviction. The main difference is the mechanic’s name, but it works just as good as it did in Splinter Cell Conviction.

The multiplayer mode consists of up to 16 players that will pit spies versus mercenaries. Alongside team deathmatch and other standard game modes there are massive objective-based battles where players have to work as a team to attack or defend various spy-themed goals.  Multiplayer does feel tacked on though.

The story is a pretty decent one where James Bond voiced by (Daniel Craig) who teams up with socialite Nicole Hunter voiced by (Joss Stone) in a an attempt to stop weaponised biological agents. Along the way James Bond fights enemies that are lead by a Russian Pomerov. James bond faces a countless number of enemies and at times stacking odds against him greatly. There are even car chases and while fun they tend to be frustrating as well. The slightest touch of the accelerate button and the cars move too fast making them tough to move and maneuver in tricky areas. The gunplay is solid and entertaining. The enemy is generally good although several times I found myself standing in front of an enemy without him even noticing me.

The in-game graphics are pretty good. The characters models are solid and the cutscenes are top notch giving the game a true Bond feel. The audio is a pretty solid package. The voicework is solid. Gunshots sound realistic. The soundtrack stays true to the James Bond theme starting with Joss’s Stones “I’ll Take It All” for the game’s opening credits making it feel like a blockbuster James Bond movie. The biggest downside is that the game is short. As a complete package “James Bond Blood Stone” is an enjoyable and fun game even with some jagged edges and a few misfires.