Billy Thompson thinks games are becoming to easy. Its really a necessary evolution to capture that wider audience every publisher wants.
“I have to say I do worry that we’re starting to make games that are potentially too easy to complete,” the Crackdown 2 creative director said.
“We’re aiming at such a wide audience that it would be commercial suicide, but it doesn’t stop me longing for the truly selfish opportunity to make a game that would be genuinely challenging to the people who made it.”





